About Me

I'm Pol Sanz. I'm a chemist from Spain who grew to love programming. I enjoy building clean, efficient simulation tools and designing cool visualizations.

My Story

I started coding as a hobby during my bachelor's degree, and it quickly evolved into something I wanted to be my career. What began with simple python scripts has grown into developing (arguably still simple) toolkits and applications to apply in actual scientific research.

I found my niche in atomistic simulation, which leaves space for creative solutions and optimization while staying firmly grounded in science. Because the computational chemistry ecosystem can sometimes lag behind mainstream software engineering, I love bringing modern technologies, clean architecture, and thorough testing to my scientific development process.

When I'm not coding, you can find me practicing 3D design or learning game development in the Godot engine. I am also currently doing my PhD in computational chemistry, wish me luck!

What I Do

Atomistic Simulation

Building tooling for simulation at many different scales and levels of theory, leveraging different techniques such as Molecular Dynamics, Monte Carlo or DFT.

Technical Writing

Creating clear documentation and tutorials that make complex topics accessible to developers of all levels.

Scientific Visualization

I enjoy trying to create clear and beautiful figures to back up research.

Interests

  • Modern Python frameworks and tools
  • Performance optimization
  • HPC Systems
  • 3D design
  • Open-source contributions

Let's Connect

I'm always interested in meeting new people, discussing ideas, and exploring collaboration opportunities.